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a0271c5112 | ||
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333949f761 | ||
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874955b86e |
49
table.html
49
table.html
@@ -63,10 +63,10 @@
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while(tables < maxgameplayed && essai < 10) {
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while(tables < maxgameplayed && essai < 10) {
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essai++;
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essai++;
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selectedGame = findgame(playersAvailableInSession, gameThisSession);
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selectedGame = findgame(playersAvailableInSession, gameThisSession);
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showDebug( "try for " +selectedGame +", players disponibles "+playersAvailableInSession.length );
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//showDebug( "try for " +selectedGame +", players disponibles "+playersAvailableInSession.length );
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possibleplayers = chooseplayers(playersAvailableInSession, selectedGame);
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possibleplayers = chooseplayers(playersAvailableInSession, selectedGame);
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showDebug ("players dispo " +possibleplayers.length + " <br/>" );
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// showDebug ("players dispo " +possibleplayers.length + " <br/>" );
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//youpi , une table faite
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//youpi , une table faite
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if(possibleplayers.length >= playerAtTable ) {
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if(possibleplayers.length >= playerAtTable ) {
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@@ -99,12 +99,13 @@
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//verification
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//verification
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show("<p><b>Vérification<b><br/>");
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show("<p><b>Vérification<b><br/>");
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for( const player in played) {
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for( const player of players) {
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var allplayed = Object.keys(played[player]).length == games.length;
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var allplayed = player.gamesPlayed.length == games.length;
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if (allplayed) {
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if (allplayed) {
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showPass(player + " a joué à tous les jeux");
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uniqOpponants = new Set(player.opponents);
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showPass(player.name + " a joué à tous les jeux avec "+ uniqOpponants.size +" adversaires différents");
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}else {
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}else {
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showWarning( player + " a joué à seulement" + JSON.stringify(played[player]) );
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showWarning( player.name + " a joué à seulement" + JSON.stringify(player.gamesPlayed) );
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}
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}
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}
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}
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}
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}
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@@ -148,14 +149,18 @@
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selectedjoueur = "";
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selectedjoueur = "";
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bestscore=0;
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bestscore=0;
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iterateur = playersAvailableInSession.length;
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iterateur = playersAvailableInSession.length;
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for (player of playersAvailableInSession ) {
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playersorted = playersAvailableInSession
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if( player.gamesPlayed.includes(selectedGame) ) continue;
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.filter(p=>!p.gamesPlayed.includes(selectedGame));
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if ( document.getElementById("shuffle").checked ) {
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playersorted = playersorted.sort((a,b) =>0.5 - Math.random());
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}
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for (player of playersorted ) {
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preference[player] = { forte:[], faible:[], nulle : [], score:0} ;
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preference[player] = { forte:[], faible:[], nulle : [], score:0} ;
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for (opositeplayer of playersAvailableInSession ) {
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for (opositeplayer of playersorted ) {
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if( player === opositeplayer || opositeplayer.gamesPlayed.includes(selectedGame) )
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if( player === opositeplayer )
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continue; //lui-mmeme ou déjà joué a ce jeu, niet!
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continue; //lui-meme, niet!
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nbrencontre= player.opponents.filter(o => o ===opositeplayer).length;
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nbrencontre= player.opponents.filter(o => o ===opositeplayer).length;
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if (nbrencontre==0) {
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if (nbrencontre==0) {
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preference[player].forte.push(opositeplayer);
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preference[player].forte.push(opositeplayer);
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@@ -205,22 +210,24 @@
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show ("<span style='color:green' >"+ text +"</span><br/>");
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show ("<span style='color:green' >"+ text +"</span><br/>");
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}
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}
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function showWarning(text){
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function showWarning(text){
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show ("<span style='color:red' >"+ text +"</span><br/>");
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show ("<span style='color:red' >"+ text +"</span><br/>");
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}
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}
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function showDebug(text){
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show ("<span style='color:gray' >"+ text +"</span><br/>");
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}
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function show(text) {
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elem = document.getElementById("results");
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elem.insertAdjacentHTML( 'beforeend', text);
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}
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function showDebug(text){
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show ("<span style='color:gray' >"+ text +"</span><br/>");
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}
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function show(text) {
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elem = document.getElementById("results");
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elem.insertAdjacentHTML( 'beforeend', text);
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}
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</script>
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</script>
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<div id="param" style="float:left;width:50%; text-align:center">
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<div id="param" style="float:left;width:50%; text-align:center">
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Nombres de jouers (nom inventés) <input id="players" name="players" placeholder="nombre de joueurs" type ="text"/><br/>
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Nombres de jouers (nom inventés) <input id="players" name="players" placeholder="nombre de joueurs" type ="text"/><br/>
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Nombres de joueurs par tables <input id="tables" name="tables" placeholder="nombre de joueurs par table" type ="text"/><br/>
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Nombres de joueurs par tables <input id="tables" name="tables" placeholder="nombre de joueurs par table" type ="text"/><br/>
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Nombres de jeux à jouer <input id="games" name="games" placeholder="nombre de jeux" type ="text"/><br>
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Nombres de jeux à jouer <input id="games" name="games" placeholder="nombre de jeux" type ="text"/><br>
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Maximiser le nombre d'adversaires ( tournoi rallongé) <input id="shuffle" name="shuffle" type="checkbox"/><br>
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<button onclick="compute();" > Calculer</button>
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<button onclick="compute();" > Calculer</button>
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</div>
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</div>
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<div id="results" style="float:left;width:50%;">
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<div id="results" style="float:left;width:50%;">
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